import Tile from './Tile';
export default class RasterTile extends Tile {
    private colorTexture;
    initTileLayer(): Promise<void>;
    protected getSourceOption(): {
        data: any;
        options: {
            parser: any;
            transforms: import("@antv/l7-core").ITransform[];
        };
    };
    /**
     * 用于 style 更新 colorTexture 的优化
     * @param arg
     */
    styleUpdate(...arg: any): void;
    destroy(): void;
}
