import Tile from './Tile';
export default class RasterTerrainRGBTile extends Tile {
    initTileLayer(): Promise<void>;
    protected getSourceOption(): {
        data: any;
        options: {
            parser: {
                type: string;
                extent: import("@antv/l7-utils").TileBounds;
            };
            transforms: import("@antv/l7-core").ITransform[];
        };
    };
}
