import { IModelUniform, ITexture2D } from '@antv/l7-core';
import BaseModel from '../../core/BaseModel';
export default class BillBoardModel extends BaseModel {
    protected texture: ITexture2D;
    private radian;
    planeGeometryTriangulation: () => {
        size: number;
        indices: number[];
        vertices: number[];
    };
    getUninforms(): IModelUniform;
    clearModels(): void;
    initModels(): import("@antv/l7-core").IModel[];
    buildModels(): import("@antv/l7-core").IModel[];
    updateTexture(drawCanvas: (canvas: HTMLCanvasElement) => void): void;
    protected getConfigSchema(): {
        properties: {
            opacity: {
                type: string;
                minimum: number;
                maximum: number;
            };
        };
    };
    protected registerBuiltinAttributes(): void;
}
